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	<title>Comments on: 4DVENTURE</title>
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	<link>http://www.cineris.org/blog/2007/08/16/4dventure/</link>
	<description>Musings on Electronics and Culture</description>
	<pubDate>Sat, 30 Aug 2008 00:11:28 +0000</pubDate>
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		<title>By: Havoc</title>
		<link>http://www.cineris.org/blog/2007/08/16/4dventure/#comment-24555</link>
		<dc:creator>Havoc</dc:creator>
		<pubDate>Wed, 22 Aug 2007 20:16:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.cineris.org/blog/2007/08/16/4dventure/#comment-24555</guid>
		<description>What can I say? There's alot of expectation about 4e, however seems that Wizards doesn't care much about the "classical fantasy" game. A wizard without spells should be what it was: A normal person with a lot of knowledge, that's the price of having powerful arcane powers. What is a warlord if not a high-level charismatic fighter? The new concept design has shown that many weapons are going to be MMORPG-like, something very sad. I hope that things like spiked chain and hadouken-feats don't show up anymore, although doubts runs about this...</description>
		<content:encoded><![CDATA[<p>What can I say? There&#8217;s alot of expectation about 4e, however seems that Wizards doesn&#8217;t care much about the &#8220;classical fantasy&#8221; game. A wizard without spells should be what it was: A normal person with a lot of knowledge, that&#8217;s the price of having powerful arcane powers. What is a warlord if not a high-level charismatic fighter? The new concept design has shown that many weapons are going to be MMORPG-like, something very sad. I hope that things like spiked chain and hadouken-feats don&#8217;t show up anymore, although doubts runs about this&#8230;</p>
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